Studio: Sharkmob London
Title: TRIDENT (CANCELLED PROJECT)
Development Period: June 2022 – October 2024
Position: Audio Director
________________________________________________________________________________________________________
Studio: CCP London
Title: EVE VANGUARD
Development Period: September 2020 – June 2022
Position: Lead Sound Designer
_________________________________________________________________________________________________________
Studio: SuperMassive Games (3 Projects)
Titles: DARK PICTURES – MAN OF MEDAN (PS4/XBoxOne/PC) – Full Cycle
DARK PICTURES - LITTLE HOPE (PS4/XBoxOne/PC) – Full Cycle
THE INPATIENT (PS4 VR)
Employment Period: July 2018 – September 2020
Position: Senior Sound Designer
_________________________________________________________________________________________________________
Studio: Improbable/Spilt Milk Studios
Title: LAZARUS (PC)
Development Period: January 2017 – April 2017
Position: Composer/ Music Editor and Implementer
_________________________________________________________________________________________________________
Studio: Improbable/Bossa
Title: WORLDS ADRIFT (PC)
Development Period: December 2015 – December 2016
Position: Senior/ Sound Designer
_________________________________________________________________________________________________________
Studio: Improbable
Title: ION (Cancelled)
Development Period: May 2015 – December 2015
Position: Senior/Lead Sound Designer
_________________________________________________________________________________________________________
Studio: Foundry 42 Manchester
Title: STAR CITIZEN (PC)
Development Period: January 2015- May 2015
Position: Senior Sound Designer
_________________________________________________________________________________________________________
Studio: Crytek Frankfurt
Title: HUNT: HORRORS OF THE GILDED AGE
Development Period: July 2014 – December 2014
Position: Senior/Lead Sound Designer
_________________________________________________________________________________________________________
Studio: Crytek Frankfurt
Title: RYSE SON OF ROME - (XBOX One Launch Title) - Full Cycle
Development Period: December 2011 – November 2013
Position: Senior/ Sound Designer - January 2012 – November 2013
Sound Designer - December 2011 – December 2012
_________________________________________________________________________________________________________
Studio: Crytek Frankfurt
Title: CRYSIS 3 (PC, XBOX 360, PS3)
Development Period: November 2012 – January 2013
Position: Sound Designer (Additional Sound Design – End of Production Cycle)